Intergalactic Recovery Service


3D co-op Action Adventure Platformer


2 Players will take the roles of the IRS Astronauts to retrieve the stolen packages from the "Malians" using their unique tools and teamwork. 


I worked as a 3D Modeler, animator, level designer, and UI designer for this student project


Explore ⯈

Context

This was my final project at UC Santa Cruz where I would work with a team of 10 to create a "game slice" using Unreal Engine 5.


Over a 3 month span, this experience would prove to be the hardest of my school projects simply for the amount of mechanics and goals we set for ourselves. 


Work and Experience

Originally I only worked as a 3D modeler, animator, and UI artist. However due to teamate issues, I took it upon my self to also work on level design and code adjustments.


This experience would prove to be the hardest of my school projects simply for the amount of mechanics and goals we set for ourselves to create in a 3 month span. 


Contributions | UI

I was in charge of creating the main UI to help guide the player as well as creating their health.


Using Photoshop, I made UI elements based on the mail delivery theme and inspiration from Mario Galaxy to create a fun visual experience.


Contributions | 3D modeling

I was in charge of creating props vital for the players.


I made the interaction sign, packages, mail card collectibles, stamp projectiles, and the tabe grappling tool.